Here it is. My first cardboard-prototype of Radica. I even managed to play it a few times, although not for long, because I ran out of cards. I now know what I want to change though:
- Redesign the paths, so each ring has a unique character (fast-ring, etc.)
- Make the rings turn and stack them like terraces, to make the game more 3 dimensional and also to include a new mechanic of laying and blocking a path
- Build the whole game with the Laser-Cutter
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