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#1 First Cardboard-Prototype

Here it is. My first cardboard-prototype of Radica. I even managed to play it a few times, although not for long, because I ran out of cards. I now know what I want to change though: Redesign the paths, so each ring has a unique character (fast-ring, etc.) Make the rings turn and stack them like terraces, to make the game more 3 dimensional and also to include a new mechanic of laying and blocking a path Build the whole game with the Laser-Cutter 1st cardboard-prototype 

#0: Making Radica

Hello there, actually this Project was intended as a book long before I decided to make a boardgame. But since I never managed to write more than 4 pages in a row and then abandon the project, I now decided to try the boardgame-way. First things first. What is this about? This blog is a documentation about the making of the boardgame Radica. My first boardgame, to be precise. I'm not here to teach you how it is done, because I obviously don't know. But hopefully you find some of it interesting for your own project. With that said, here's what Radica is about: Story: Welcome to Radica, a ring-world centered around the legendary Lost City. You are playing as one of four tribes, the last remains of humankind, who are living at the outermost ring. Each night the Lost City sends out its minions, horribly deformed humanoid slave creatures, to terrorize your tribe. While you managed to fight them off so far, it is clear that in the long run, you are going to die. Your o...